Koristimo kolačiće da poboljšamo vaše iskustvo igre i za analiziranje našeg prometa. Također dijelimo informacije o vašem korištenju naših stranica s našim društvenim medijima, partnerima za oglašavanje i analitiku.
Detalji OK
Koristimo kolačiće da poboljšamo vaše iskustvo igre i za analiziranje našeg prometa. Također dijelimo informacije o vašem korištenju naših stranica s našim društvenim medijima, partnerima za oglašavanje i analitiku.
Detalji OK
IGRAJTEO NamaBlogUvjeti pruzanja uslugeIzjava o privatnosti

First Big Problem Today

First Big Problem Today

Hello, many of you today found out that no races were calculated... Few of you asked me what has happened... Read more here.

The problem was, that I made some development with the race calculator, and I made a stupid mistake. The good news is that I finished the collisions in the race calculation. I see there is a loto of contacts resulting to retiring from race, so I will work hard to optimalise that. Take to your counts that drivers with weak overtaking, blocking or camlness attribute are involved in collisions more often. And it is good for the game... Because many of you dont like drivers with high pace, ideal line and reactions being best in this game, and collisions are weaknes for those drivers, so that is compensating their speed advantage.

We are also working hard on adding nev tracks to the game, so we can start series soon.

by DebiK
Članak je također dostupan na ovim jezicima:
Čeština Deutsch English Eesti Suomi Français Magyar Italiano Latviešu Português, Brasil Polski Русский Slovenčina Українська