हम अपने खेल के अनुभव को बेहतर बनाने के लिए और हमारे यातायात का विश्लेषण करने के लिए कुकीज़ का उपयोग करें। हम भी अपने सामाजिक मीडिया, विज्ञापन और विश्लेषण सहयोगियों के साथ हमारी साइट के आपके उपयोग के बारे में जानकारी साझा करें।
विस्तार ठीक
हम अपने खेल के अनुभव को बेहतर बनाने के लिए और हमारे यातायात का विश्लेषण करने के लिए कुकीज़ का उपयोग करें। हम भी अपने सामाजिक मीडिया, विज्ञापन और विश्लेषण सहयोगियों के साथ हमारी साइट के आपके उपयोग के बारे में जानकारी साझा करें।
विस्तार ठीक
PLAYAboutBlogसेवा की शर्तेंगोपनीयता नीति

More Improvements to Race Engine

More Improvements to Race Engine

Hello! Today I would like to tell you more about the recent improvements to race engine. You have experienced races with many drivers not finishing the race recently, but that is not going to be the topic any more. Read more details in this article...

It is important to you to understand why the amount of driver mistakes and contacts must be high. But why? Simply because of need to have the driver attributes nicely balanced. Many of you don't really believe that but Pace and Ideal Line are not the most important driver attributes. On tracks like Spa-Francorchamps or Indianapolis Oval Bravery is even more important than those two. In qualification it is Calmness which helps driver to get better time more than Pace, and it is also important in race when fighting for position to avoid crashes. Concentration and Reactions are not so important for your times, but as you already know it helps you to avoid driver mistakes. Reactions helps to avoid crashes if the driver already made a mistake, and also if other driver makes a mistake in fight for position. Patience also helps to avoid contacts when trying to overtake. Fitness is not so important now, but it will be for drivers who will participate longer races in the future, like Indy 500 for example. And also don't forget about wet weather. And also Overtaking and Blocking are also very important (we will analyze this influence before start of full version).
And there are also other important attributes. You already know about technical skills, but you did not have any chance to see the influence of Intelligence, Charisma and Man Management. It is obvious what difference will it be to improve skills of your driver with intelligence 50 or 100. In few seasonsdriver with intelligence 100 will have all attributes better than the driver who started with low intelligence. Of course that will be in cost of worse results during beta and first few seasons. Charisma will be important for getting better sponsor offers. It is obvious that Brad Pitt type of driver will get better contracts even if he is worse driver than Quasimodo :D type. Man Management will become more important in later stages of driver career, when he will have enough money to afford employees (Marketing Manager, Racing Engineer, Personal Assistent and so on). Employees will always be only employees and whatever they do for you, it will be just a work for them, but if you are a good motivator they will work harder.

And now to latest changes in race engine. From yesterday, lots of the crashes does not force your driver to quit the race. Their car might be just damaged and therefore slower. There are 2 types of damage. Repairable and Not repairable. Both have the same influence to car performance, but repairable can be repaired during the pit-stop (changing the front wing for example). In few days there will become some more parameters for race strategy. At this moment the default is at least 20% of repairable damage will force your driver to visit pit-stops for repairs, but you will be able to set that number up. Of course if you have to do this repairs during the pit-stop window, your regular pit-stop will be rescheduled.

And that is it for today :) Be prepared for more improvements in next few days :)

by DebiK
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