Мы выкарыстоўваем кукі, каб палепшыць Ваш гульнявы вопыт і прааналізаваць наш трафік. Мы таксама абменьваемся інфармацыяй аб выкарыстанні нашага сайта з нашымі сацыяльнымі медыя, рэкламай і аналітычнымі партнёрамі.
Падрабязнасці OK
Мы выкарыстоўваем кукі, каб палепшыць Ваш гульнявы вопыт і прааналізаваць наш трафік. Мы таксама абменьваемся інфармацыяй аб выкарыстанні нашага сайта з нашымі сацыяльнымі медыя, рэкламай і аналітычнымі партнёрамі.
Падрабязнасці OK
ГУЛЯЦЬАбБлогЎмовы абслугоўванняПалітыка прыватнасці

Блог - New Formula 1 Engines Details

New Formula 1 Engines Details

It was already announced that the new F1 engines in our game will be different than those before. We will copy current real world F1 rules. Every team which wants to use own not suppliers engine will have to develop 5 new parts. So here are some details what can you expect.

4 Parts of F1 Engine

As you can see on attached picture there are 4 key parts of the engine (plus separate part Energy Store). These 4 parts have to be developed as separate projects and then combined to one engine.

  • Combustion engine - key part of the engine
  • MGU-K -  Motor Generator Unit–Kinetic - previously known as KERS, from now part of engine
  • MGU-H -  Motor Generator Unit–Heat - new part of engine
  • Turbocharger - another part of the engine

Combined costs for these parts should be similar to costs of building current engine. But you should expect lower quality in general as there will be effect of employee experience to build engines. I am not sure how many teams do have employees with engines building experiences.

Be beware of analytics skill by team management being needed. Some parts might be more difficult and costly to build in high quality but their effect on overal engine performance will be lower. So identifying early what to focus on should give better result in long run.

Engine Tuning

Key part of custom made engines will be possibility to tune engine. There will be 3 tuning parameters. Effect of these parameters will be same and different to all teams.

The ideal value of every parameter will be different for every engine parts combination.

The effect of having parameter set +5 (or any other difference) from ideal parameter value will be same for all teams. So there will be no advantage for any team.

Teams should set parameters and result will be calculated once per day. Worst tuning parameters should decrease quality of engine by around 5%. Playing with these parameters can improve engine performance in specific situations. So for example you can get engine with worse maximum speed but better acceleration which should improve your lap times in Monte Carlo.

Supplier Engines

It was already announced that quality of suppliers engines will be dynamically adjusted after each season. And they should be better than best built engines during first 2-3 seasons, then they should be worse. That is the basic idea but of course if any team develops too good engine before first season starts then it will not be possible as we cannot decrease quality of suppliers engine during the later seasons.

More details on this topic was already announced in previous article - https://app.myracingcareer.com/ca/blog/5-new-formula-1-engines-idea/

Energy Store

Energy Store will be the new part and will just simply replace our current KERS part. It will work the same way and every few seasons we will have coin flip and decision to build new part from scratch. These technologies are developed fast these days so reworking this part will be needed. You can expect similar cost to build this part as we had with KERS.

by nicorz
#debik #engines #f1